Oscar Arias
Former President of Costa Rica & Peace Nobel Laureate
CEO, Epyllion | Venture Partner, Makers Fund | Author of The Metaverse: Building the Spatial Internet | TIME Magazine Cover Story | Senior Advisor, KKR
Matthew Ball is the world's leading theorist of the Metaverse and spatial internet — the writer Mark Zuckerberg, Tim Sweeney, and Reed Hastings all cite when explaining where the internet is going next. CEO of Epyllion, author of the international bestseller The Metaverse: Building the Spatial Internet, and author of the definitive annual State of Gaming report, he turns complex technology trajectories into strategic clarity for senior audiences worldwide.
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Matthew Ball is the world’s most influential theorist of the Metaverse — the Canadian entrepreneur, investor, and author whose writing shaped how an entire industry understood the next iteration of the internet before it existed. CEO of Epyllion, a diversified holding company spanning venture investment, strategic advisory, and media production, Ball also serves as Venture Partner at Makers Fund, the world’s largest gaming-focused venture fund, and Senior Advisor to KKR.
Metaverse speaker Matthew Ball first defined the concept for a mass audience through a landmark nine-part essay series that became required reading across Silicon Valley, game studios, and boardrooms. His book The Metaverse: And How It Will Revolutionize Everything (2022) became an instant international bestseller — endorsed by Mark Zuckerberg (“one of the most thoughtful writers about the future of computing”), Reed Hastings (“separating fact from fiction, hype from reality”), Tim Sweeney of Epic Games, Phil Spencer of Microsoft Gaming, and Kenichiro Yoshida of Sony. It won Book of the Year from The Guardian, The Economist’s Global Business Review, Financial Times China, Amazon, and Barnes & Noble. Ball adapted the book into the August 2022 cover story for TIME Magazine.
In 2024, Ball released a substantially revised edition — The Metaverse: Building the Spatial Internet — with 70% new content, new chapters on AI, 3D graphics, XR devices, and blockchain, and over forty new graphics. Mark Zuckerberg endorsed the updated edition specifically: “This edition captures a bunch of the breakthroughs we’re seeing across the industry, especially around the convergence of AI and the Metaverse.”
Ball co-founded Ball Metaverse Research Partners, which maintains the index behind the Roundhill Ball Metaverse ETF (NYSE: METV) — the single largest sector ETF launch of 2021. He has written for The New York Times, The Wall Street Journal, Bloomberg, The Economist, and Time. Earlier in his career he was Head of Strategy at Amazon Studios, an executive at The Chernin Group’s Otter Media, a consultant at Accenture Strategy — and, before any of that, a full-time wildfire fighter in Canada.
As a speaker, Matthew Ball translates dense technology trajectories into strategic decisions audiences can act on. His keynotes on the Metaverse, the spatial internet, AI’s convergence with gaming and immersive media, and the state of the video game industry attract senior leaders across technology, media, entertainment, finance, and any sector navigating what comes after the current web. His annual State of Gaming report — spanning hundreds of slides — is widely cited by investors, developers, and analysts as the definitive read on where the industry stands. Book Matthew Ball through Aurum Speakers Bureau to bring that depth to your next event.
The hype has faded. The infrastructure investment hasn't. In this talk, Ball cuts through years of confused messaging to deliver the clearest available account of what the Metaverse and spatial internet actually are, what they are not, what has been built so far, and what breakthroughs remain. Drawing on his internationally bestselling book — endorsed by the CEOs of Meta, Epic, Netflix, Microsoft Gaming, and Sony — he explains why the race to build the successor internet is accelerating even as headlines have moved on.This session is built for senior leaders who need a grounded, technically rigorous, and strategically actionable view of a technology wave that will reshape every sector — including their own — whether or not they see it coming.
The convergence of generative AI with 3D computing is not a future scenario — it is already restructuring game engines, digital twins, simulation environments, industrial design, and spatial media. Ball traces the century-long arc of AI development that culminates in today's transformer and diffusion models, then maps the six specific ways AI will enable, accelerate, and steer the Metaverse.
For technology, media, and enterprise leaders, this session provides the analytical framework to distinguish genuine platform shifts from incremental feature releases — and to understand where the combination of AI and spatial computing creates durable competitive advantage rather than temporary excitement.
Gaming generates more annual revenue than film and music combined, commands more hours of attention than most social platforms, and serves as the primary testing ground for the technologies that will define the next decade of computing. Yet most executives, investors, and policymakers fundamentally misread it. Ball's annual State of Gaming report — a 200-plus-slide analysis widely cited across the industry — forms the backbone of this session.
He explains why growth has become elusive despite record cultural reach, how business models are shifting under pressure from new monetization formats and changing player behavior, and what the gaming industry's trajectory reveals about the future of digital platforms, immersive media, and consumer technology at large.
Every major technology platform in history has defined the rules that governed the value created on top of it. The decisions being made today by Apple, Meta, Epic, Google, Microsoft, and others about the architecture of the spatial internet — interoperability, payment rails, identity, content moderation — will determine the distribution of economic power for the next generation of computing in the same way that the decisions of the 1990s and 2000s shaped the current web.
Ball brings his unique position — as theorist, investor, and advisor to leading firms in technology, finance, and media — to map the strategic landscape of this competition. This session is built for executives who need to understand not just where the technology is going, but who controls it, who benefits, and where the leverage points are.
Ball began his career analyzing the transformation of Hollywood and media in the streaming era, and he brings that analytical foundation to the question every media and entertainment executive is now asking: what comes after the smartphone screen? Drawing on his experience as Head of Strategy at Amazon Studios, his deep knowledge of gaming as a platform, and his research on emerging XR, AI, and spatial computing technologies, he traces the likely trajectory of entertainment media through the next platform transition.
This session is built for media companies, studios, broadcasters, and brands that want a rigorous, historically grounded view of how content creation, distribution, and audience engagement will change — and what competitive positions are worth building today.
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